The Flight of Man is a short film about overcoming limitations imposed by our own fears.
I was brought on to this film to design a series of flying apparatuses as iterative prototypes made by the main character of the film. The overall aesthetic was Neo-Victorian/steampunk with a higher dose of realism to reflect just a bit more plausibility.
I was also given the task of designing a creature, manifested from the greatest fears and compounded negative thoughts of the main character, whose sole goal was to acheive flight and whose greatest fear was failure. The creature’s face was to be modeled as a shadow version of the main character. It has only vestigial remnants of wings, and is therefore flightless. It is emaciated and starved, ready to devour anything, especially hope.